The games industry is the fastest growing segment of the media sector and has even surpassed the film industry in terms of annual turnover.
It has been a long time since games were just for kids. Today, they reach a wide and diverse audience. Beyond keeping gamers entertained, the games industry strengthens Germany's economy and raises its profile as a place to do business.
The Games Industry
The capital region is distinguished by innovation and productivity. A creative IT scene and a lively start-up scene with highly specialized and innovative companies tackle the diverse challenges of this constantly changing industry with great flexibility. In the capital, the games industry has access to a well-networked cluster that reaches from game designers to sound designers to publishers.
Associations ensure good communication and cooperation between policymakers and the industry and also bolster the image of the games scene. Numerous educational institutions provide for the training and further development of qualified specialists.
Developers
A number of developers' studios have settled in Berlin and unleashed their imaginations:
Design, animation, visualization, graphics, audio editing, software development | |
Kids entertainment, learning software, gaming, adventures, programming and conception | |
Production of PC and console games, development of games for mobile devices, license acquisition and exploitation | |
Development and marketing of social network games |
Together with the Berlin-based film and television industry, specialized animation firms work in areas such as post-production and 3D animation:
Feature, product and architecture visualizations | |
3D character animation, development and production of digital special effects, post production |
Publishers
As a traditional publishing hub (Axel Springer AG, Cornelsen Verlag GmbH & Co. oHG, Akademie Verlag Berlin), Berlin is also developing an increasing pull for game publishers:
License acquisition, marketing and PR, logistics | |
Multimedia publisher, edutainment, knowledge and detective games | |
Multimedia products for children, brand building and development, cooperation for distribution and marketing projects |
Networks, Initiatives and Associations
As the center of political decision-making in Germany, Berlin has become home to several industry organizations. The major associations of the games sector, publishers as well as developers, have their headquarters in Berlin.
Protection of minors, promotion of media literacy, promotion and support of trade fairs | |
Enhancement of the reputation of entertainment software, improvement of the conditions for developers, public relations | |
Rating of computer games for different age groups | |
Strengthening the mid-sized companies in the information and communication technology industry, promotion of innovation, PR, networking |
Training, Education and Career Development
Various research universities and universities of applied sciences offer graduate programs in media and communication and thereby feed the pipeline with new talent, this being the most valuable resource of any sector - highly qualified specialists.
Specialized school for computer and video game production | |
Vocational training, university degrees, continuing education, seminars | |
Digital image and sound generation, film, IT | |
Bachelor, “Diplom” and Master's degrees, key skills qualifications | |
Game designers, design and technical development, realization and marketing |









